- Makefile 100%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
| source | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| license.md | ||
| readme.md | ||
View model arms for Half-Life and its expansions/mods.
Please note that while most of this repository is licensed under CC BY-NC 4.0, the textures are currently based on work that is the property of Valve and Gearbox.
Credits
Security arms
Geometry and textures significantly improved by Suparsonik.
Scientist arms
Geometry and textures significantly improved by Suparsonik.
Soldier arms
Geometry and textures significantly improved by Suparsonik.
Development
All development is done on Linux. While it is possible to get this working on Windows, I have no intention of spending time on that. Gaming on Linux is really good now, so why not join us?
As a Git submodule
To use this repository as a Git submodule in another weapon model repo, open your terminal, navigate to the root of the repo, and run:
git submodule add --name models-view-arms.git -- https://codeberg.org/unforeseen-consequences/models-view-arms.git source/view_arms
If you have push access and want to push via SSH:
cd source/view_arms && git remote set-url --push origin ssh://[email protected]/unforeseen-consequences/models-view-arms.git && cd ../..
Requirements
TBD.
Git LFS
If you need to access the model and texture source files (such as Photoshop PSDs, etc.), you'll also need to have Git LFS installed for git to pull them. If you install it after checking out this repository, you'll need to open a terminal, navigate to the repo root, and run:
git lfs install
git lfs fetch
git lfs checkout
This will update the repository's hooks, then download and check out the LFS files, replacing the pointer files with their actual contents.
See git-lfs-install(1), git-lfs-fetch(1), and git-lfs-checkout(1).